Projekt badawczy Polska-Namibia 2010

PE Packer Decompression Benchmarker
  PE Packer Decompression Benchmarker to program zawierający C++, zdekompresowany czas. Używamy...

Link:
http://www.download.net.pl/11837/PE-...n-Benchmarker/



FFDShow MPEG-4 Video Decoder Rev3123
  FFDShow MPEG-4 Video Decoder Rev3123 - 01.11.2009

Cytat:
- various compression methods:
· MPEG 4 compatible (Xvid, DivX 4, DivX 5) using libavcodec or XviD
· Divx 3 compatible, MSMPEG4v2, MSMPEG4v1
· WMV1/7, WMV2/8
· H263, H263+
· HuffYUV in YV12 colorspace
· MJPEG
· MPEG 1
· Theora (not for regular use, format isn't stabilized yet)
· MPEG 2 by using mpeg2enc code from MJPEGtools project
· all Windows Media Video 9 supported encoders with output to asf/wmv file or AVI
- all common encoding modes: constant bitrate, fixed quantizer, fixed quality, two pass encoding (depends on compressor features)
- for libavcodec and XviD detailed selection of motion estimation method
- minimum and maximum I frames interval
- minimum and maximum quantizer selection, quantizer type and trellis quantization selection for libavcodec
- adaptive quantization (aka. masking) for libavcodec and XviD, single coefficient elimination
- selectable compression of starting and ending credits
- two curve compression algorithms for second pass of two pass encoding - thanks to XviD developers
- second pass simulation: although not very precise, still helpful for tweaking advanced curve compression parameters
- ability to use libavcodec internal two pass code
- image preprocessing with ffdshow image filters (latest ffdshow version must be installed)
- graph during encoding: if your encoding program doesn't provide one
- B frames support: from one to eight consecutive B frames
- support for MPEG 4 quarterpel and GMC
- selectable interlaced encoding
- decompression


POBIERZ



^^ racja - Xklocek sie zapowiada naprawdę nieźle tak jak wspomniał Imrik Microsoft całkiem nieźle opanował korzystanie z inernetu {podłączając konsole } ( pobieranie łatek do gier , dodatków ,i innych gadżetów a co najważniejsze same giercowanie } , po 2. Konsola bez cyferek 360 sporo potrafi chodzi mi o funkcjonalność softu jaki jest do niego non-stop robiony {programy do ogladanai filmów , mp3, foty , robienie obrazow gier , uruchamianie linuxa , masa emulatorów i programow np. z windowsa 95 - 98 ) . po.3. Kasa - Kasa - Kasa jak narazie te cacko ma być zdecydowanie tańsze od ps3 . po4. Nie wiem czy zauważyliście ale ostatnio Microsoft coraz lepiej dba o klijetów masa informacji o nowej konsoli , nowych grach dodatkach po prostu czujemy presie nowego X-a .
Po5. X - klocek ma ponoć obsługiwać wszystko {prawie co ma porty Usb) jak wiadomo to kolejne korzyści {to już będzie mini-pc) ,
inne: nie musicie kupować memorek , nie musicie wkladac non-stop płyty aby se pograc , łatwa możliwość podlączenia klawiatury , myszki , itp) coraz więcej znanych wydawców ogłosiła plany wydawania gier jak pewnie widzieliście spora ilość producentów postanowiła zrobić hity takie jakie były dostępne tylko na konsole ps2-3 .
Jeżeli konsola będzie sprzedawana oficialnie w Polsce możecie liczyć na Pomoc telefoniczną , meilową itp i to wszystko po POlSkU )


Xbox 360 System Performance Specifications
 
Custom IBM PowerPC-based CPU Three symmetrical cores running at 3.2 GHz each
Two hardware threads per core; six hardware threads total
VMX-128 vector unit per core; three total
128 VMX-128 registers per hardware thread
1 MB L2 cache
 
CPU Game Math Performance 9 billion dot product operations per second
 
Custom ATI Graphics Processor 10 MB of embedded DRAM
48-way parallel floating-point dynamically scheduled shader pipelines
Unified shader architecture
 
Polygon Performance 500 million triangles per second
 
Pixel Fill Rate 16 gigasamples per second fill rate using 4x MSAA
 
Shader Performance 48 billion shader operations per second
 
Memory 512 MB of 700 MHz GDDR3 RAM
Unified memory architecture
 
Memory Bandwidth 22.4 GB/s memory interface bus bandwidth
256 GB/s memory bandwidth to EDRAM
21.6 GB/s front-side bus
 
Overall System Floating-Point Performance 1 teraflop
 
Storage Detachable and upgradeable 20GB hard drive
12x dual-layer DVD-ROM
Memory Unit support starting at 64 MB
 
I/O Support for up to four wireless game controllers
Three USB 2.0 ports
Two memory unit slots
 
Optimized for Online Instant, out-of-the-box access to Xbox Live features with broadband service, including Xbox Live Marketplace for downloadable content, gamer profile for digital identity, and voice chat to talk to friends while playing games, watching movies, or listening to music
Built-in Ethernet port
Wi-Fi ready: 802.11a, 802.11b, and 802.11g
Video camera ready
 
Digital Media Support Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD
Ability to stream media from portable music devices, digital cameras and Windows XP-based PCs
Ability to rip music to the Xbox 360 hard drive
Custom playlists in every game
Built-in Media Center Extender for Windows XP Media Center Edition 2005
Interactive, full-screen 3-D visualizers
 
High-Definition Game Support All games supported at 16:9, 720p, and 1080i, anti-aliasing
Standard-definition and high-definition video output supported
 
Audio  Multi-channel surround sound output
Supports 48KHz 16-bit audio
320 independent decompression channels
32-bit audio processing
Over 256 audio channels
 
Physical Specs Height: 83 mm
Width: 309 mm
Depth: 258 mm
Weight: 7.7 lbs.
 
System Orientation Stands vertically or horizontally
 
Customizable Face Plates Interchangeable to personalize the console
 



Szablon by Sliffka (© Projekt badawczy Polska-Namibia 2010)